Game Assets & Technology Example

The Game Assets & Technology Example is an open-source project template designed to help developers begin their own game projects. It includes a fully functional game that comes with a main menu, a game level, a playable character, enemy NPCs, a task/quest system, full controller support, and a save/load system.



Contributions

Gameplay mechanics, character animation, managing version control, UI, platform deployment

Software used

Unity, Visual Studio, Blender, Git, Inkscape, GIMP

Technical challenges

Aside from standard bugs, I set up features that I never had in the past, such as gradients, swapping UI based on the current input device, and Steam Deck support. I did more research than I ever have.

Lessons learned

It's important to make sure your GitHub repository is truly ready before you publish it.

Future work

Templates for Unreal, Godot, and Roblox, local multiplayer, better AI, better animations, XR support, support for other genres

GitHub (Unity) Itch.io (Unity)

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